Camping Mastery
Instantly place a campfire and increase its duration by 100%.
Discover the best Dark and Darker Ranger builds. Browse the 16 perks, 11 skills and 0 spells available to the Ranger, then theorycraft your own loadout with the build calculator.
The Ranger is the premier ranged physical damage dealer, built around bows and crossbows backed by traps and mobility tools. You thrive at distance, peppering enemies and kiting them across the map before they can ever close in. Fragile and exposed in melee, your whole game is about controlling space, picking your fights, and never letting a stronger duelist back you into a corner.
Your greatest strength is range. You can pressure, soften, and finish targets long before they reach you, and your traps and movement tools let you dictate the pace of an engagement. Strong target prioritisation and a steady aim make you one of the best opening-trade classes in the game. Your weakness is the flip side of that strength. Up close you are squishy and lack reliable melee answers, so a single misstep or an ambush in tight rooms can end you quickly. Reloads, draw time, and poor angles all punish you, and a coordinated rush can collapse your spacing fast.
Play around space and tempo. Open from maximum range, land your strongest shots while the enemy is committed to closing, then reposition before they arrive. Treat every corridor and doorway as a chokepoint you can pre-aim or trap, and keep an escape lane behind you at all times. Kite in arcs rather than straight lines so you stay out of melee while still firing. Avoid getting greedy for one more shot when an attacker is on top of you. Use cover, height, and traps to break line of sight and reset the fight on your terms rather than theirs.
Most Rangers tune toward one of a few clear identities: - Burst archer: stack raw weapon damage and projectile speed to delete targets in a few precise hits, accepting fragility in exchange for lethality. - Mobile kiter: lean into movement speed, agility, and utility so you can run fights forever and out-position anyone chasing you. - Crossbow skirmisher: trade rate of fire for heavier, harder-hitting bolts and steadier aim, favouring deliberate trades over rapid volleys. Mix these toward your weapons and your group's needs, then validate the actual stat tradeoffs with the build calculator before committing gear and rolls.
Prioritise perks and skills that amplify your core loop: more ranged damage, faster or steadier shots, and anything that improves draw, reload, or projectile handling. Mobility and trap-oriented options are valuable because they protect your single biggest weakness, getting caught in melee. Lean into effects that reward good positioning rather than ones that ask you to fight up close. Balance pure damage against survival and utility so you are not a glass cannon with no exits. Perk and skill values shift every patch, so check the full up-to-date list below and compare notes with the community before locking in your loadout.
Ranger · Foogati
Strength · Dexterity · Vigor
Health 144 · Move Speed 308 · Additional Physical Damage 4 · Physical Power Bonus 25% · Action Speed 32% · Headshot Damage Bonus 180% · Armor Penetration 18% · Physical Damage Reduction 27% · Magical Damage Reduction 4%
Ranger · MANGOHUNTER
Agility · Strength · Dexterity
Health 117 · Move Speed 306 · Physical Damage Reduction 18% · Magical Damage Reduction 13%
Ranger · MANGOHUNTER
Agility · Strength · Dexterity
Health 117 · Move Speed 306 · Physical Damage Reduction 18% · Magical Damage Reduction 13%
Ranger · Evoltrut👑
Dexterity · Strength · Agility
Health 124 · Move Speed 310 · Additional Physical Damage 5 · Action Speed 51% · Physical Power Bonus 23% · Physical Damage Reduction 27% · Magical Damage Reduction 2%
Ranger · RatKingJim👑
Strength · Vigor · Agility
Health 144 · Move Speed 305 · Physical Power Bonus 59% · Action Speed 25% · Armor Penetration 31% · Physical Damage Reduction 27% · Magical Damage Reduction 8%
Ranger · Herbe
Strength · Will · Dexterity
Health 120 · Move Speed 297 · Physical Power Bonus 9% · Physical Damage Reduction 15% · Magical Damage Reduction 14%
Instantly place a campfire and increase its duration by 100%.
Detect recent enemy footsteps and can hear enemy footstep sounds from farther away.
Hitting the target’s leg reduces their Move Speed Bonus by 40% for 1 seconds.
While using a crossbow, gain 5% Physical Damage Bonus and an additional 50% Action Speed while reloading.
Increases the use speed of Bandages and Surgical Kits by 150%, and allows them to be used on allies.
When moving with the bowstring drawn, move speed bonus increases by 15%.
Deals additional damage as the distance to the target increases, up to 10 Physical Damage.
When using a bow, increases your draw speed by 15%.
Increases the maximum loadable ammo of your currently bow-type equipped weapon by [0]%.
Deals an additional 3 True Physical Damage to targets within 600m.
When reloading a bow-type or firearm-type weapon, gain 50% Action Speed.
When attacking with a ranged weapon, gain 5% Physical Damage Bonus.
When attacking with a ranged weapon, gain 15% Headshot Damage Bonus.
Gain the ability to equip spears. While using a spear, gain 5 Move Speed.
Instantly place trap items and recover them when disarmed.
Increases projectile speed of arrows and bolts by 15%.
Quickly retreats a short distance. It can also be used in the air.
Cooldown: 12 seconds
For 12 seconds, attacks made with bows or crossbows cause fired projectiles to explode after 3 seconds, dealing 10 Fire Magical Damage to nearby enemies and applying Burn for 1 second.
Burn: The target takes 3 Fire Magical Damage.
Cooldown: 22 seconds
Forage food and recover 40 Health.
Cooldown: 24 seconds
Recharge: Campfire
When using a bow-type weapon, gain the ability to knock targets back for 10 seconds.
Cooldown: 20 seconds
Fire 5 arrows at once in a cone shaped dispersion.
Cooldown: 22 seconds
When using bow-type weapons, maintaining a fully drawn bow increases Weapon Damage by 25% every 1 seconds for 12 seconds, stacking up to 3 times.
Cooldown: 22 seconds
Gain 50% Headshot Penetration and 25% Armor Penetration for 8 seconds. Bow and crossbow attacks pierce targets.
Cooldown: 18 seconds
For 10 seconds, removes all magical buffs from the target. Each successful ranged weapon hit deals 10 Magical Damage per buff removed.
Cooldown: 32 seconds
Gain an additional 50% Action Speed for 8 seconds while using bow-type weapons.
Cooldown: 18 seconds
Fire arrows in a quick succession. Each bow-type will fire a different amount of arrows.
Cooldown: 22 seconds
Projectile flight speed is greatly increased, also increasing Physical Damage Bonus by 8% for 8 seconds.
Cooldown: 18 seconds